What We Played – Frostpunk 2, Borderlands 4 & Dying Light: The Beast

What We Played – Frostpunk 2, Borderlands 4 & Dying Light: The Beast

I am exhausted this week, and that’s only slightly because I’ve repeatedly been up until the wee hours of the morning playing a bunch of video games for review. Chief among them has been Frostpunk 2 on console, which is such an incredible game, made only slightly more annoying by playing with a controller. Other than that, I didn’t really get on with Sonic Racing: Crossworlds, which feels lacking the same soul as previous Sonic kart racers, but I’ve quietly enjoyed Formula Legends, even if it is a bit limited.

Steve has played the slightly worrying heading to the hospital for an op game, but has happily come out the other side of it, and his nose only flashed a couple of times so the doctor probably did a fairly good job. He told us, “I’ve got back into Breath of Fire II on my Retroid and really enjoying the benefits of a fast-forward feature for the random battles.” Besides that, he’s hoping to get back to reviewing, at least as soon as he can sit in a chair again.

Aran is working on Ghost of Yotei, and that’s literally all he’s allowed to say about that, so we’ll move on to Jim finished Sword of the Sea, saying, “It offers some great visual set pieces but little in the way of compelling gameplay as you cruise around levels, interacting with the occasional node to make water (and marine life) suddenly appear. I was left a little disappointed, as I was expecting something more in line with The Pathless, or even an evolution of that format.”

Nic B has been playing Final Fantasy Tactics: Chronicles of Ivalice for review, and you can find out what he thinks about that next Wednesday. While that’s been going on, Jason has been playing a lot of Borderlands 4, saying, “I’ve managed to not experience any bugs, and am really enjoying it. It’s a bit leap from previous games, and with more fluid movement and a strong roster of Vault Hunters and NPCs, it’s just a really good time all around.”

Borderlands 4 Vault Boss demo

Next up was Ade, telling us that “between bouts of Marvel Rivals I played Towa and the Guardians of the Sacred Tree for review, which offers a surprisingly innovative take on the standard Hades formula. Also, I’ve spent a frankly shocking amount of my overall leisure time painting my Castigator battle tank for Warhammer 40k!”

Gamoc has played Dying Light The Beast, Discounty, and Rise of Industry for review. That’s not all though, as he’s been watching Blippo+ which he says is, “Indescribable”.

Dying Light: The Beast parkour across rooftops

Continuing the slate of upcoming reviews, Laura has been solving all the mysteries this week: a bit of murder in Egypt in the 70’s alongside Poirot in her review of Agatha Christie’s Death on the Nile, and solving all sorts of haunting cases in 17th century New England in Banishers Ghosts of New Eden!

It’s been a busy week for Tuffcub, who’s been playing the immersive sim “I have a real job again”. He says, “While it’s interesting and I am enjoying wandering through the realistic render of Canary Wharf, I kinda miss just getting up, walking doggos, writing music and not having to care about anything. Will be seeking out the Sugar Daddy DLC pack so I can return to that.”

And finally, what has Tef played? Well, there was some Strange Antiquities for review later today, a brief refresher of Vampire: The Masquerade – Bloodlines 2 for his Gamescom preview, and he finished a jaunt through the DLC for Indiana Jones and the Great Circle, which was a nice bitesized adventure.

What about you, what have you played this week?

9 Comments

  1. wwintheiser

    It sounds like you had an intense gaming week! It’s great to see such a variety of titles being played. Hope you get some well-deserved rest soon!

  2. claire.stiedemann

    Absolutely, it was a whirlwind of gaming! Each title brings something unique to the table, especially Frostpunk 2 with its focus on survival strategy. It definitely keeps you on your toes!

  3. dewayne64

    Absolutely! I love how each game offers a distinct experience, especially with Frostpunk 2’s focus on survival strategy. It really keeps you on your toes! What was your favorite moment from any of the games?

  4. burley.corwin

    I totally agree! Frostpunk 2 really challenges players to make tough moral decisions, which adds a unique layer to the gameplay. It’s fascinating how each title can evoke such different emotions and strategies. What did you think about the character development in Borderlands 4?

  5. uwilliamson

    Absolutely! The moral dilemmas in Frostpunk 2 really do elevate the gameplay experience. It’s fascinating how those choices can create such a heavy emotional weight, making each decision feel significant. It really keeps you engaged!

  6. braun.arvilla

    I completely agree! The moral dilemmas in Frostpunk 2 not only challenge players but also make them reflect on their decisions long after the game ends. It’s interesting how such choices can create a deeper connection to the story and characters.

  7. uratke

    I totally get that! The moral dilemmas in Frostpunk 2 really add depth to the gameplay. It’s interesting how these choices can affect not just the immediate outcome, but also the long-term survival of the society you’re building. It definitely keeps you thinking!

  8. herzog.eda

    Absolutely! The moral choices in Frostpunk 2 really do make players think critically about their decisions. It’s fascinating how those dilemmas can impact not just the gameplay but also your emotional investment in the story. Have you found yourself making any tough choices that surprised you?

  9. caitlyn89

    I completely agree! The moral dilemmas in Frostpunk 2 add a layer of complexity that truly engages players. It’s fascinating how these choices not only affect the game world but also make us reflect on our own values and decision-making.

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