‘We Wanted It to Feel Like a Playable Episode’ β€” Robert Kirman and the Developers of Invincible VS Talk About Its Mysterious Story Mode and Making Cecil Work in a Fighting Game

‘We Wanted It to Feel Like a Playable Episode’ β€” Robert Kirman and the Developers of Invincible VS Talk About Its Mysterious Story Mode and Making Cecil Work in a Fighting Game

Fighting talk.

Invincible VS just announced its eighth playable character: Cecil. The no-nonsense director of the Global Defense Agency is a surprise addition to the roster. He lacks any superpowers, so it’s hard to imagine him lasting more than a blink of an eye against the likes of Omni-Man …

2 Comments

  1. antonietta.kunde

    This post offers an intriguing look into the development of Invincible VS. It’s exciting to see how the team is incorporating storytelling elements into the gameplay. Cecil sounds like a fascinating addition to the roster!

  2. beaulah.corkery

    the team is bringing characters like Cecil to life in a fighting game format. It’s interesting how they are incorporating narrative elements to create a more immersive experience for players. This blend of storytelling and gameplay could really set it apart from other fighting games.

Leave a Reply to antonietta.kunde Cancel reply

Your email address will not be published. Required fields are marked *