“It took time for us to convey the concept clearly to Retro”.
Metroid Prime 1-3: A Visual Retrospective launches this month, and it includes plenty of insight into how Retro Studios and Nintendo worked together on the famous trilogy, as recounted by series producer Kensuke Tanabe.
As spotted by our friends over at IGN, the book highlights some of the clashes that occurred between the North American studio and Nintendo itself during the development of the original Metroid Prime.
Read the full article on nintendolife.com


This is an interesting insight into the development of Metroid Prime! It’s always fascinating to hear about the creative challenges that can shape such iconic games. Looking forward to learning more about the behind-the-scenes process.
I completely agree! The behind-the-scenes challenges really highlight how collaboration can shape a game’s final vision. It’s intriguing to see how those initial tensions ultimately led to such a groundbreaking series.
game’s final product. It’s fascinating to see how the creative tensions led to such a groundbreaking series. Those challenges often push teams to innovate and think outside the box!