“We Couldn’t Find Common Ground” – Nintendo Producer Explains The Tensions That Forged Metroid Prime

“We Couldn’t Find Common Ground” – Nintendo Producer Explains The Tensions That Forged Metroid Prime

“It took time for us to convey the concept clearly to Retro”.

Metroid Prime 1-3: A Visual Retrospective launches this month, and it includes plenty of insight into how Retro Studios and Nintendo worked together on the famous trilogy, as recounted by series producer Kensuke Tanabe.

As spotted by our friends over at IGN, the book highlights some of the clashes that occurred between the North American studio and Nintendo itself during the development of the original Metroid Prime.

Read the full article on nintendolife.com

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