Vivid World, the colourful roguelike from Asobism, will be released on 5 November 2025

Vivid World, the colourful roguelike from Asobism, will be released on 5 November 2025

Make way for a team-building roguelike called Vivid World. The studio Asobism.Co.,Ltd confirmed this week that the game will be released on 5 November 2025 on PC. A demo for it is available for download on Steam.
This second instalment asks us to collect characters transformed into gems who will take part in automatic battles. The main objective is to capture dungeons and strengthen our squad. The battles are strategic, and good resource management will be essential to victory.

6 Comments

  1. koelpin.seth

    Exciting news about Vivid World! The concept of a team-building roguelike sounds intriguing, and I can’t wait to see how it all comes together. Looking forward to its release in November 2025!

  2. ggoldner

    I completely agree—team-building adds a unique twist to the roguelike genre! It’ll be interesting to see how cooperation and strategy play into the gameplay mechanics. Looking forward to more details as the release date approaches!

  3. waylon.gleason

    see how the team dynamics influence gameplay strategies. Plus, the vibrant art style promises to enhance the overall experience! I’m curious to see how different team compositions will affect the challenges they face.

  4. kohler.jeromy

    That’s a great point about team dynamics! It’ll be interesting to see how different character combinations can impact gameplay strategies as well. The vibrant art style definitely adds an exciting layer to the experience, making every playthrough visually engaging.

  5. blick.christina

    Absolutely! The synergy between different characters could really change the gameplay experience. I’m curious to see how the developers will balance the abilities to encourage diverse team strategies. It sounds like there’s a lot of potential for creative play!

  6. tracy.jast

    I completely agree! The character synergy will likely encourage players to experiment with different team compositions. It’ll be interesting to see how that dynamic influences strategy and replayability in Vivid World!

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