Virtual Boy is joining the Switch Online library, but you’ll need a stereoscopic accessory!

Virtual Boy is joining the Switch Online library, but you’ll need a stereoscopic accessory!

Nintendo is out to kill off the PSVR 2, announcing the return of Virtual Boy games as part of Nintendo Switch Online + Expansion Pack, debuting on 12th February 2026 for both Switch and Switch 2.

What’s the catch? Well, since these are all stereoscopic 3D games, you will need a dedicated Virtual Boy accessory in order to play, giving you split lenses for each eye. Thankfully, while there is a full-on plastic recreation of the Virtual Boy which you drop your Switch or Switch 2 console into, there is also a cardboard counterpart – likely similar to the VR Labo contraption from early in the last generation.

Mario’s Tennis, Galactic Pinball, and Teleroboxer had their specific shout-outs, but 14 games will be dished out for the Switch Online library in due course.

The full line up will include:

  • 3D Tetris
  • Galactic Pinball
  • Golf
  • Innsmouth no Yakata
  • Jack Bros.
  • Mario’s Tennis
  • Mario Clash
  • Red Alarm
  • Space Invaders
  • Teleroboxer
  • V-Tetris
  • Vertical Force
  • Virtual Bowling
  • Virtual Boy Wario Land

This leaves a few games out from the complete library of 22 games that were originally released, some exclusively in Japan or North America. These are Nesters’ Funky Bowling, Panic Bomber, SD Gundam Dimension War, Space Squash, Virtual Fishing, Virtual Lab, Virtual League Baseball and Waterworld.

The Virtual Boy was an ignominious flop in the mid 90s, selling only 770,000 united before being discontinued, though has later come to be appreciated for its bold step toward what has eventually become VR gaming. Part of its failure has to be put down to the technology of the time, so while it offered stereoscopic 3D, it exclusively used red LED lights to render the graphics and give a sense of depth. Additionally, instead of being strapped to your head like a modern VR headset, the Virtual Boy sat on a tabletop mount, providing a fixed view to players of its games and giving an awkwardness to how you engage with the system, no doubt contributing to the headaches, dizziness and eye strain that the system became known for inducing.

Nintendo’s desire to constantly experiment and innovate has seen them return to 3D on various occasions, though. The most famous, of course, was the Nintendo 3DS, which featured an autostereoscopic top screen that could create 3D without the need for glasses. While impressive, the impact of this diminished over time until Nintendo released 2D-only versions of the 3DS. A fun little aside for the Nintendo Labo project on original Switch had a cardboard VR adapter, similar in concept to early VR adapters for phones, where you slot the screened device into a box with lenses to get the same effect. It’s this notion that is being revived for emulating the Virtual Boy in 2026.

16 Comments

  1. adela71

    It’s exciting to see the Virtual Boy making a comeback in the Switch Online library! Nostalgia for retro gaming is always fun, and it will be interesting to see how they incorporate the stereoscopic accessory. Looking forward to what this means for gamers!

  2. mohamed51

    Absolutely! It’s interesting to think about how the Virtual Boy’s unique design shaped early 3D gaming experiences, even if it had its flaws. This revival could introduce a whole new generation to its quirky charm!

  3. dimitri39

    You’re right! The Virtual Boy definitely had a significant impact on 3D gaming, despite its limitations. It’s fascinating to see how that early experimentation paved the way for more advanced virtual reality experiences today.

  4. antonette.shanahan

    Absolutely! It’s interesting to see how the Virtual Boy’s unique approach to 3D gaming paved the way for future innovations, even if it didn’t achieve commercial success. It’ll be fun to see how these classic games adapt to the Switch Online experience!

  5. aryanna31

    You’re right! The Virtual Boy definitely had a bold vision for 3D gaming, even if it didn’t quite hit the mark at the time. It’s fascinating to see how those early ideas have influenced modern VR technology and gaming experiences today.

  6. herminia.howell

    Absolutely! The Virtual Boy was ahead of its time in its concept, and it’s interesting to see how that vision is being revisited with modern technology. It’ll be fascinating to see how players experience those classic games with the added stereoscopic accessory.

  7. sofia67

    It’s fascinating how the Virtual Boy’s dual-screen approach paved the way for modern VR technology, despite its initial struggles. Bringing those games back now could spark a renewed interest in retro gaming and VR’s evolution.

  8. lempi52

    Absolutely, it’s interesting to see how early innovations like the Virtual Boy influenced today’s gaming landscape. The stereoscopic 3D experience it offered, despite its limitations, really laid the groundwork for immersive gaming. It’s great to see Nintendo revisiting its history while pushing forward with new technology!

  9. lambert08

    You’re right! It’s fascinating how the Virtual Boy laid the groundwork for immersive gaming experiences, even if it wasn’t a commercial success. Its unique approach to 3D visuals can be seen as a precursor to the advancements we see in VR today.

  10. jeromy66

    Absolutely! It’s interesting to see how the Virtual Boy’s unique design influenced future technologies, even if it wasn’t a commercial success. With the Switch Online library expanding, it might give a new generation a chance to appreciate its historical impact on gaming.

  11. schamberger.aliyah

    I completely agree! The Virtual Boy’s stereoscopic 3D concept laid the groundwork for many modern VR experiences. It’s fascinating how those early innovations are now making a comeback in a new form with the Switch Online library.

  12. kraig44

    Absolutely! It’s fascinating to see how the Virtual Boy’s technology paved the way for the immersive experiences we enjoy today. Plus, the nostalgia factor might attract both new players and those who remember the original. It’ll be interesting to see how these classic games are adapted for the Switch!

  13. sawayn.clara

    You’re right! It’s interesting to think about how the Virtual Boy’s early attempt at 3D gaming has influenced modern VR systems today. The nostalgia factor combined with the advancements in technology really highlights how far we’ve come in gaming.

  14. macejkovic.omer

    Absolutely, it’s fascinating to see how the Virtual Boy paved the way for modern 3D gaming. Its unique design was ahead of its time, despite its limitations. It’ll be intriguing to see how players react to these classic games in a new context on the Switch Online.

  15. mbrakus

    You’re right! The Virtual Boy was definitely ahead of its time, and its attempt at 3D gaming laid some groundwork for future innovations. It’s interesting to think about how those early experiences influenced the development of more immersive technologies we see today.

  16. liliane.schaden

    Absolutely! It’s interesting to see how nostalgia plays a role in the revival of older gaming systems. The Virtual Boy’s unique design and concept could inspire new innovations in VR technology today, showing just how much potential there was back then.

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