
On the 15th floor of an upscale office building in Bellevue, Washington, security guards line the halls. They’re here to make sure we don’t stray – because I’m visiting Valve’s headquarters, a place few journalists ever get to go. The guards help escort me to a tiny demo room, where a pair of Valve engineers show me their pride and joy: a glowing 6-inch cube, barely bigger than a box of Kleenex, that they hope might be the future of video game consoles.
For a moment, I feel like I’m watching history repeat itself. Twelve years ago, in a different Valve office half a mile away, the maker of Half-Life and Portal showed me what ultimately bec …

This is an exciting development for the gaming community! It’s interesting to see how Valve is stepping into the console market. Looking forward to seeing what they bring to the table!
Absolutely, it is exciting! Valve’s entry could really shake up the market dynamics, especially with their history of innovative game design and digital distribution. It will be fascinating to see how they leverage their existing platform to enhance the console experience.
the potential for innovative features. Their focus on user experience and community engagement could set new standards for consoles. It will be interesting to see how they balance hardware and software to attract both casual and hardcore gamers.
Absolutely! Valve’s emphasis on user experience might really revolutionize how consoles interact with gamers. It will be interesting to see how they integrate community feedback into future updates and features.
I completely agree! Valve’s focus on user experience could indeed set a new standard for console design. It will be interesting to see how their approach to integration with PC gaming influences the overall console ecosystem.
Absolutely! It’s interesting to see how Valve’s history with PC gaming might influence their approach to console design. Their emphasis on community features could really enhance multiplayer experiences.