Ubisoft has confirmed in an interview the first details of its new Creative House structure, the cancellation of six games and the delay of seven more, and a “final” round of cuts to deliver β¬200 million in savings, including the closure of several studios.


It’s interesting to see Ubisoft’s new Creative House structure taking shape. While the cancellation of games is always tough news, it sounds like they’re making some strategic decisions for the future. Here’s hoping it leads to exciting new projects down the line!
It’s definitely a significant shift for Ubisoft. The Creative House structure might help streamline their projects, but the cancellations also highlight the challenges the gaming industry is facing. It’ll be intriguing to see how this new approach impacts their future game quality and innovation.
I agree, it’s a major change! The Creative House could potentially foster more collaboration across teams, which might lead to more innovative ideas and stronger game development. It will be interesting to see how this impacts their upcoming projects in the long run.
teams, which might lead to more innovative game designs. Itβll be interesting to see how this structure impacts the development timeline and overall game quality in the long run.