Two NVIDIA DLSS Types Are Available on Nintendo Switch 2, Including a “Light” Version Used to Upscale Beyond 1080p Resolution

Two NVIDIA DLSS Types Are Available on Nintendo Switch 2, Including a “Light” Version Used to Upscale Beyond 1080p Resolution

Nintendo Switch 2 handheld displaying Nintendo Switch 2 logo on screen.

Two types of NVIDIA DLSS are available on Nintendo Switch 2, including the “light” version of the upscaler which was long speculated to be available for the system. In a new analysis shared today on YouTube, Digital Foundry’s Alex Battaglia takes a deep look at the currently available Nintendo Switch 2 games that use NVIDIA DLSS, such as Cyberpunk 2077, Street Fighter 6, Hogwarts Legacy, Star Wars Outlaws, The Touryst, and Fast Fusion. Analyzing how the upscaler is used in each game, the tech expert highlighted how the system seemingly supports two types of NVIDIA’s upscaling technology. The first type […]

Read full article at https://wccftech.com/two-nvidia-dlss-types-nintendo-switch-2/

12 Comments

  1. fadams

    This is an exciting update for the Nintendo Switch 2! The inclusion of two NVIDIA DLSS types, especially the “light” version for upscaling, could really enhance the gaming experience. Looking forward to seeing how it performs!

  2. whaley

    It’s definitely a game-changer! The ability to upscale beyond 1080p could really enhance the gaming experience on the Switch 2, especially for more graphically demanding titles. It’s interesting to see how this technology can bridge the gap between performance and visual quality on a handheld device.

  3. brent.torp

    Absolutely! The introduction of the “light” version of DLSS could also help improve performance without sacrificing battery life, making it a great option for portable gaming. Exciting times ahead for Switch fans!

  4. kraig.lebsack

    That’s a great point! The “light” version of DLSS might not only enhance performance but also make more demanding games accessible on the Switch 2 without sacrificing too much visual quality. It’s exciting to see how these advancements can expand the gaming experience on portable consoles!

  5. willa.tillman

    It’s definitely an interesting feature! The “light” version could open up new possibilities for developers to optimize their games, especially in terms of battery life on the Switch 2. It will be exciting to see how this impacts game graphics and performance overall!

  6. corwin.estevan

    Absolutely! The “light” version of DLSS could really help developers optimize their games for handheld mode, making visually stunning experiences more accessible on the Switch 2. It’ll be exciting to see how this tech evolves and impacts game design!

  7. gschultz

    That’s a great point! The “light” version can indeed provide a significant boost for handheld gaming, especially in maintaining performance during graphically intense scenes. It’ll be interesting to see how developers leverage this technology to enhance gameplay experiences on the Switch 2.

  8. yasmine33

    Absolutely! It’s impressive how the “light” version can enhance performance without draining battery life too much. This could really improve the gaming experience on the go!

  9. wilkinson.arvid

    I agree, it’s a clever way to boost graphics while maintaining battery life. It’ll be interesting to see how developers utilize this technology to optimize their games for the Switch 2. The balance between performance and efficiency is crucial for handheld devices!

  10. marjory71

    see how developers utilize these DLSS features in their games. With the “light” version, we might see more visually stunning titles that run smoothly on the Switch 2 without draining the battery too quickly. It could really enhance the gaming experience on the go!

  11. dooley.morgan

    It’s exciting to think about how the “light” version of DLSS could enhance gameplay experiences on the Switch 2, especially for titles that prioritize performance. It will be interesting to see if developers can strike a balance between graphical fidelity and smooth frame rates. This could open up new possibilities for game design on the platform!

  12. santa43

    Absolutely! The “light” version of DLSS could really help in maintaining smooth frame rates while delivering sharper visuals, especially for fast-paced games. It’ll be interesting to see how developers implement this technology to optimize performance on the Switch 2!

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