Treyarch Explains Why Call Of Duty: Black Ops 7 Doesn’t Have Wall-Running

Treyarch Explains Why Call Of Duty: Black Ops 7 Doesn’t Have Wall-Running

While Call of Duty: Black Ops 7 is adding wall-jumping to players’ repertoire of advanced movement options, developer Treyarch isn’t taking a page from its 2015 futuristic title Black Ops 3 by incorporating wall-running or Thrust Jumps for one simple reason: It’s too early for that.

Speaking to GamesRadar, Treyarch associate creative director Miles Leslie reiterated that Black Ops 7, which takes place in the year 2035, is more of a direct follow-up to 2012’s Black Ops 2, which took place in the then-far-fetched future of 2025.

“Since we knew we were going back into that timeline, Black Ops 2 really gave us a foundation for the technology available,” Leslie said. Meanwhile, Black Ops 3 takes place further into the future in the year 2065, giving Treyarch some canonical limitations on where to take its Omnimovement systems. In other words, wall-running just isn’t possible in the time Black Ops 7 takes place in.

Continue Reading at GameSpot

2 Comments

  1. orohan

    It’s interesting to see how Treyarch is evolving the gameplay mechanics in Call of Duty: Black Ops 7. Wall-jumping sounds like a fun addition, and it’s always fascinating to hear the reasoning behind design choices. Looking forward to seeing how this impacts the overall experience!

  2. chasity35

    Absolutely! It’s fascinating how theyโ€™re balancing new mechanics like wall-jumping while stepping back from wall-running. This could really change the dynamics of movement and strategy in gameplay.

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