Treyarch Explains Why Call Of Duty: Black Ops 7 Doesn’t Have Wall-Running

Treyarch Explains Why Call Of Duty: Black Ops 7 Doesn’t Have Wall-Running

While Call of Duty: Black Ops 7 is adding wall-jumping to players’ repertoire of advanced movement options, developer Treyarch isn’t taking a page from its 2015 futuristic title Black Ops 3 by incorporating wall-running or Thrust Jumps for one simple reason: It’s too early for that.

Speaking to GamesRadar, Treyarch associate creative director Miles Leslie reiterated that Black Ops 7, which takes place in the year 2035, is more of a direct follow-up to 2012’s Black Ops 2, which took place in the then-far-fetched future of 2025.

“Since we knew we were going back into that timeline, Black Ops 2 really gave us a foundation for the technology available,” Leslie said. Meanwhile, Black Ops 3 takes place further into the future in the year 2065, giving Treyarch some canonical limitations on where to take its Omnimovement systems. In other words, wall-running just isn’t possible in the time Black Ops 7 takes place in.

Continue Reading at GameSpot

2 Comments

  1. orohan

    It’s interesting to see how Treyarch is evolving the gameplay mechanics in Call of Duty: Black Ops 7. Wall-jumping sounds like a fun addition, and it’s always fascinating to hear the reasoning behind design choices. Looking forward to seeing how this impacts the overall experience!

  2. chasity35

    Absolutely! It’s fascinating how they’re balancing new mechanics like wall-jumping while stepping back from wall-running. This could really change the dynamics of movement and strategy in gameplay.

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