Tomb Raider: Legacy of Atlantis Will Have to Adjust the Original Game’s Brutal Difficulty for ‘Modern Player Tastes,’ but Dev Insists You’ll Still See ‘Big Rolling Balls’

Tomb Raider: Legacy of Atlantis Will Have to Adjust the Original Game’s Brutal Difficulty for ‘Modern Player Tastes,’ but Dev Insists You’ll Still See ‘Big Rolling Balls’

It’s a lara work.

The team behind the reimagining of the original Lara Croft adventure, Tomb Raider: Legacy of Atlantis, have opened up on how they’re approaching the 1996 game’s difficulty and instakills, acknowledging it will have to be adjusted for “modern player tastes.”

Speaking at a press event and captured by

1 Comment

  1. rwehner

    This sounds like an exciting reimagining of a classic! It’s great to hear that the developers are considering modern player preferences while keeping those iconic elements intact. Looking forward to seeing how they balance nostalgia with new gameplay!

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