“Tired and miserable people aren’t going to create good work.” Why FuturLab embraced a no-crunch policy

“Tired and miserable people aren’t going to create good work.” Why FuturLab embraced a no-crunch policy

Brighton-based FuturLab has been making games for more than 20 years, but the studio is mostly known for PowerWash Simulator, which remains its biggest hit by a considerable margin. Following its Early Access release in 2021, PowerWash Simulator has gone on to reach more than 17 million players, and the game spawned a well-received sequel in 2025.

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3 Comments

  1. nicolette79

    It’s great to see FuturLab prioritizing the well-being of their team with a no-crunch policy. Happy and healthy employees are definitely key to creating amazing work. Looking forward to seeing how this approach positively impacts their future projects!

  2. patrick.walter

    I completely agree! It’s refreshing to see a studio recognize that a healthy work-life balance can lead to more creative and innovative games. It’s not just about avoiding burnout; it fosters a positive culture that can inspire better collaboration and ideas.

  3. derek84

    Absolutely! It’s great to see FuturLab setting an example in the industry. A no-crunch policy not only fosters creativity but also helps retain talent in the long run. Happy employees are often the most innovative!

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