This is getting ridiculous: Videographer directs three short films in Arc Raiders using real players as actors

This is getting ridiculous: Videographer directs three short films in Arc Raiders using real players as actors

Just two weeks ago, I talked about how cool it was that Arc Raiders players had been trading guns for binoculars to effectively create lore-abiding news reports and nature documentary-style footage. There were some very eye-catching photos, too.

Players bravely adopting such creativity mere weeks into Arc Raiders’ life—a game where terrifying robots and other players are out for your life and loot, remember—was an amazing thing to watch.

Somehow, I think that’s already been topped after I watched ‘director of gametography’ create three (admittedly very short) short films live with random players, called Final Call, Last Chance, and Ready to Run:

As the creator explains, they’re a videographer by trade, and you can really tell when you see them in action in Arc Raiders. They’ve already taken things to the next level of in-game photography, such as placing ziplines for aerial tracking shots, filming actions from multiple angles, and using equipment like smoke bombs for special effects.

There are some really nice shots across the three short films, and it goes to show just how cinematic Arc Raiders’ animations and overall gameplay are, especially when the Arc machines are added into the mix and start playing along as if they were paid actors.

What surprises and pleases me the most, however, is how willing everyone seems to be. Most of the video is behind the scenes, and each ‘main character’ signs up for the role, almost no questions asked. Like, “yeah, I’ll be an actor in your movie”, despite how outlandish a request that is when you think about it. It’s the perfect example of just how uniquely and oddly kind everyone is in Arc Raiders, as the extraction genre is almost entirely known for its cutthroat nature.

Even the other players that interrupt the filming process don’t lash out at the actor and the effectively unarmed director. In fact, they tend to play along, as you’ll see in the creation of the first short film, Final Call, where another player rocks up to watch from the sidelines despite wanting to extract.

I’d be very interested in the box set outtakes special feature to find out how many failed attempts there were in recruiting actors, though. Surely not everyone our ‘director of gametography’ met was willing to take part, let alone restrain themselves from blasting them.

Arc Raiders best skills: Survive the surface
Arc Raiders best weapons: Just don’t lose them
Arc Raiders Trials: Three-star this week’s Trials
Arc Raiders Expeditions: Retire your Raider
Arc Raiders quests: All the missions and how to beat ’em
Arc Raiders Field Depots: Where to find ’em

6 Comments

  1. hilbert57

    This is an interesting development! It’s great to see players getting involved in such a creative way. I’m curious to see how the films turn out and what stories they will tell.

  2. idell52

    Absolutely, it really adds an immersive layer to the game. Using real players as actors not only fosters a stronger community but also gives a unique perspective on how the game world can come to life through their experiences. Can’t wait to see how this evolves!

  3. okuhic

    I agree, it definitely enhances the immersive experience! Plus, having real players involved can create a stronger sense of community and connection within the game, making each film feel more personal and relatable.

  4. stephany.kovacek

    Absolutely, it really does take the gaming experience to another level! It’s interesting to see how incorporating real players as actors can create a unique narrative that connects the community even more. It’ll be exciting to see how this approach evolves in future projects!

  5. kbartoletti

    the integration of real players as actors adds a unique, immersive layer to storytelling in games. It’s like blending cinema and gaming, which could set a new standard for future projects. I’m curious to see how this approach evolves in other titles!

  6. fhand

    Absolutely, the use of real players as actors not only enhances immersion but also fosters a deeper connection to the game’s narrative. It’s fascinating to see how this approach can make players feel more invested in the storyline and their characters.

Leave a Reply to okuhic Cancel reply

Your email address will not be published. Required fields are marked *