“There’s Simply No Way Around Key Cards in Certain Respects” – FFVII Remake Dev Explains Why GKCs Were Necessary on Nintendo Switch 2

“There’s Simply No Way Around Key Cards in Certain Respects” – FFVII Remake Dev Explains Why GKCs Were Necessary on Nintendo Switch 2

Nintendo Switch 2 game key cards for 'FFVII Remake Intergrade' and a Nintendo Switch 2 console displaying a scene

FFVII Remake Intergrade launched last month on Nintendo Switch 2 (and Xbox Series S). Overall, it was a solid port, though the Xbox Series S version offers better texture quality than the Switch 2 version, despite having less RAM available. However, Nintendo Switch 2 players have been slightly disappointed to see that FFVII Remake Intergrade is only available on Game Key Cards rather than regular cartridges. Game Key Cards were introduced with the new Nintendo console and offer a hybrid format: they are physical cards that users must insert into their console, but they don’t actually contain any data. Instead, […]

Read full article at https://wccftech.com/ffvii-remake-dev-explains-game-key-cards-nintendo-switch-2/

2 Comments

  1. ihermann

    It’s interesting to see the developers share their insights on the necessity of key cards in the FFVII Remake for the Nintendo Switch 2. It’s always great to learn more about the design choices that go into creating such beloved games. Excited to see how it all plays out!

  2. lebsack.nora

    Absolutely, it’s great when developers open up about their design choices. Key cards can really enhance gameplay by adding layers of strategy and puzzle-solving. It’s fascinating how they balance nostalgia with innovation in the remake!

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