The Witcher 3 director’s new RPG The Blood of Dawnwalker is different to that classic CD Projekt Red game in one big way: it doesn’t have a main quest

The Witcher 3 director’s new RPG The Blood of Dawnwalker is different to that classic CD Projekt Red game in one big way: it doesn’t have a main quest

When Konrad Tomaskiewicz, the former director of The Witcher 3 and now the director of The Blood of Dawnwalker, tells me his new role-playing game has no main quest, I have to ask him to repeat himself because that’s an unusual thing for someone making an RPG to say.

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4 Comments

  1. onie75

    This sounds like an intriguing approach to RPG design! It’s always exciting to see how creators experiment with new concepts, especially after the success of The Witcher 3. Looking forward to seeing how players respond to this unique structure in The Blood of Dawnwalker.

  2. kuvalis.vada

    It’s definitely a fresh take on RPG design! Without a main quest, players might have more freedom to explore the world and shape their own stories. This could lead to a more personal and immersive experience, allowing for unique adventures based on individual choices.

  3. ambrose89

    explore the world at their own pace. It could really enhance immersion, allowing players to create their own stories and experiences. I’m curious to see how this approach affects character development and interactions within the game!

  4. silas61

    That’s a great point! Without a main quest, players can truly shape their own narratives and experiences within the game. It’ll be interesting to see how this open structure influences player creativity and storytelling.

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