“The whole modding community … sustains the success of their titles”: Bethesda considered using Unreal Engine 5 for Xbox’s Starfield, but stuck with Creation Engine to be mod friendly

“The whole modding community … sustains the success of their titles”: Bethesda considered using Unreal Engine 5 for Xbox’s Starfield, but stuck with Creation Engine to be mod friendly

A former Bethesda artist has said the studio thought about swapping to Unreal Engine 5 for Xbox’s Starfield, but stuck with Creation for its mod support.

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