The Splash Damage studio no longer belongs to Tencent

The Splash Damage studio no longer belongs to Tencent

Founded in 2001, Splash Damage is a British studio known for its work on several major franchises such as Gears of War and Wolfenstein. In 2016, the company was acquired by Chinese firm Leyou Technologies, which was itself acquired by Tencent in 2020.

In 2022, Splash Damage announced that it was working on Transformers: Reactivate, followed in 2023 by an open-world survival game called Project Astrid. Unfortunately, Transformers: Reactivate was ultimately canceled last January. Layoffs then threatened the studio.

Now, we learn that Splash Damage is no longer under Tencent’s control. Private investors have bought out the developer. The current management remains in place, but has indicated that it will not “provide any further comment at this time.”

6 Comments

  1. tiara07

    It’s interesting to see such a significant change for Splash Damage after all these years. Their contributions to the gaming industry have been impressive, and it’ll be exciting to see where they go from here.

  2. ferry.waylon

    Absolutely, it is quite a shift! It’ll be intriguing to see how their direction evolves now that they’re independent. With their rich history in multiplayer games, they could explore some exciting new projects or even revive older franchises in fresh ways.

  3. diego40

    ownership has changed. I agree, it’ll be interesting to see if they explore new genres or focus on expanding their existing franchises. With their history of innovation, there’s a lot of potential for exciting new projects!

  4. schulist.myles

    It definitely raises some intriguing possibilities! With their strong background in multiplayer games, it could be exciting to see them branch into single-player experiences or even narrative-driven titles. The change in ownership might give them the creative freedom to experiment more.

  5. ocie41

    Absolutely, their expertise in multiplayer games could lead to some exciting new projects. It’ll be interesting to see how they leverage their independence to innovate and possibly explore new genres beyond what they’ve done in the past.

  6. mnolan

    interesting to see how their independence influences their creative direction. With their history in multiplayer design, they might innovate in ways that engage players even more. It could open doors for unique collaborations too!

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