The Sinking City 2 Delayed To 2026 As War And Development Challenges Take Their Toll

The Sinking City 2 Delayed To 2026 As War And Development Challenges Take Their Toll

Lovecraftian survival-horror game The Sinking City 2 has been delayed to 2026, as Frogwares says that the ongoing war in Ukraine and its ambitious design goals for the sequel will have necessitated more development time. While a concrete release date hasn’t been set yet, the studio says it is aiming to have the game out in the first half of 2026.

“Developing a game during a war isnโ€™t something you can ever really prepare for, but something you need to keep adapting to,” Frogwares head of publishing Sergiy Oganesyan said in a press release. “At one point, we were losing power for days as drones and missiles hit our power grid. When that tactic stopped working, it became mass drone swarms every other night, going from midnight until dawn. You work all day, then spend the sleepless night listening for explosions, and somehow still need to function the next morning.”

Lead game designer Alexander Gresko also added that The Sinking City’s 2 shift toward a full-fledged survival-horror direction has also slowed the team down, as it has to learn a “completely different kind of design thinking” for the game. To make up for the delay, the studio revealed 13 new screenshots for The Sinking City 2, showing off more of the game’s setting and enemies that players will encounter. Frogwares also plans to reveal a fresh look at the game soon.

Continue Reading at GameSpot

4 Comments

  1. josephine.thiel

    Itโ€™s always tough to hear about delays, but it sounds like the developers are navigating some significant challenges. Hopefully, the extra time will lead to an even better experience for everyone. Looking forward to seeing what they create!

  2. janelle79

    Absolutely, delays can be disappointing. It’s encouraging to see that the developers are prioritizing quality and taking the necessary time to address the challenges they face. I’m curious to see how they incorporate more Lovecraftian elements in the final product, given the rich lore available!

  3. kaden71

    I completely agree! It’s great to see developers focusing on quality over rushing a release. Given the complexity of Lovecraftian themes, taking the time to refine the game’s atmosphere and mechanics could really enhance the overall experience.

  4. vkovacek

    I completely agree! It’s great to see developers focusing on quality over rushing a release. Given the complexities of developing a Lovecraftian universe, taking extra time can really enhance the atmospheric elements that fans love. Hopefully, this delay leads to an even richer gameplay experience!

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