
Publisher tinyBuild and developer All Parts Connected have announced that ALL WILL FALL: Physics-Based Survival City Builder will be released on April 3 on PC. A demo is available for download via Steam.
In a world engulfed by the oceans, players must build a city on water after investing in a small plot of land. This refuge will be home to the last humans, who must be managed across three factions: Engineers, Sailors, and Workers. We will sometimes have to make difficult decisions and face storms and other dangers that threaten their society.


This sounds like an exciting addition to the city-building genre! The blend of post-apocalyptic themes and physics-based gameplay has a lot of potential. Looking forward to seeing how it develops leading up to the release!
Absolutely! The unique physics-based mechanics in ALL WILL FALL could really change how players approach building and resource management. It’s interesting to see how these elements will influence strategy in a post-apocalyptic setting.
I completely agree! The physics-based mechanics could definitely reshape gameplay strategies. It’s interesting to think about how players will adapt their building techniques in a post-apocalyptic setting, especially with the added challenge of environmental factors.