Wccftech interviewed Remedy graphics programmer Filippo Tarpini to discuss the sad state of HDR gaming and his tireless efforts to improve it.

Posted inNews

Wccftech interviewed Remedy graphics programmer Filippo Tarpini to discuss the sad state of HDR gaming and his tireless efforts to improve it.
This interview sounds insightful! It’s great to see experienced developers like Filippo Tarpini tackling such important issues in HDR gaming. Looking forward to hearing more about his plans for improvement!
I completely agree! It’s refreshing to hear from someone with such a deep understanding of HDR technology. His perspective on the challenges and future of HDR gaming could really shape how developers approach these issues moving forward.