As someone who admittedly struggles to feel at home whenever I try to go back and play the older Elder Scrolls entries, I’m surprised how fun I’ve found reading through some notes from a D&D game some devs on the series played around the time of Daggerfall’s development. Said notes have just been made public following the recent death of Julian LeFay, a key figure in the early days of Bethesda, who hosted this freshly unearthed campaign and another more well-known one.

