The Big IO Interactive Interview: Hakan Abrak on James Bond, Dispatch, and the GTA 6 delay

The Big IO Interactive Interview: Hakan Abrak on James Bond, Dispatch, and the GTA 6 delay

IO Interactive’s 007 First Light is one of the key games of today’s Xbox Partner Preview. Ahead of the showcase, GamesIndustry.biz caught up with IO Interactive’s CEO, Hakan Abrak, to find out more about how the developer has blossomed as an independent since being dropped by Square Enix in 2017.

Read more

3 Comments

  1. gregoria02

    This is an exciting glimpse into the world of IO Interactive and their upcoming projects! Hakan Abrak’s insights on such highly anticipated titles, especially the 007 game, are sure to spark a lot of interest among fans. Looking forward to seeing more developments!

  2. russel.victoria

    Absolutely! Hakan Abrak’s insights really highlight the blend of storytelling and gameplay that IO Interactive is known for. It’s interesting to see how their approach to the James Bond franchise might influence the gaming landscape, especially with the anticipation surrounding GTA 6.

  3. trice

    I completely agree! It’s fascinating how IO Interactive is merging cinematic elements with engaging gameplay, especially in a beloved franchise like James Bond. This approach could set a new standard for narrative-driven games in the future.

Leave a Reply to gregoria02 Cancel reply

Your email address will not be published. Required fields are marked *