I’d argue that there was probably no greater poisoned chalice in games than taking on the job of remaking Final Fantasy 7. Hyped for years before it was announced, its reveal part of the so-called ‘E3 of dreams’, and it is of course a reimagining of one of the most important and beloved role-playing games of all time. Even if it was brilliant, there would inevitably be grousing from some quarters.


This post offers an intriguing look at the challenges the director faces with the Remake Trilogy. It’s fascinating to see how they plan to innovate while honoring the original. The discussion around the lack of documentation adds an interesting layer to the development process.