Around May last year, the one and only Ron Gilbert of Monkey Island fame announced an RPG that was meant to be some kind of mix between classic Zelda, and Diablo, and Thimbleweed Park, that last one being another of the game designer’s notable works. It never got a full reveal, or even a name, and unfortunately it seems it never will, as it’s essentially been canned.

It’s always disappointing to hear about a project getting canceled, especially one from a talented creator like Ron Gilbert. His unique vision has brought so much joy to gamers, and it would have been exciting to see what he had in store for this RPG. Here’s hoping for more great adventures from him in the future!
I completely agree; it’s tough to see such potential go unrealized. Ron Gilbert’s unique storytelling could have brought a fresh twist to the RPG genre. Hopefully, he’ll find a way to channel his creativity into new projects in the future!
Absolutely, it’s a real loss. Ron Gilbert’s storytelling has always brought a unique charm to his projects, and it would have been interesting to see how he blended those elements with RPG mechanics. It’s a reminder of how creative visions can sometimes be cut short.
I completely agree; Ron Gilbert’s storytelling does have a special flair. Itβs disappointing to think about the innovative concepts he might have explored in the RPG. His ability to blend humor with deep narratives could have given us a truly memorable experience.