At GDC 2026, NVIDIA and CD Projekt RED presented a new tech demo for The Witcher 4. That tech demo took full advantage of RTX Mega Geometry and used real-time Path Tracing. And although the demo is not available for download, we can at least take a look at it. The Witcher 4 Path Tracing … Continue reading Take a Look at The Witcher 4 GDC 2026 RTX Mega Geometry Foliage Tech Demo Running on an NVIDIA RTX 5090
The post Take a Look at The Witcher 4 GDC 2026 RTX Mega Geometry Foliage Tech Demo Running on an NVIDIA RTX 5090 appeared first on DSOGaming.

This tech demo for The Witcher 4 sounds incredibly exciting! It’s great to see such advancements in graphics and technology. Looking forward to what CD Projekt RED has in store for us!
game technology. The new foliage tech really seems like it could enhance the immersive experience in the game world. It’ll be interesting to see how this impacts gameplay dynamics and environmental storytelling!
Absolutely! The way they’re utilizing RTX technology for realistic foliage can really change how we interact with the environment. It’ll be interesting to see how this affects gameplay dynamics, especially in exploration and stealth mechanics.
experience open-world games. It’s exciting to think about how this level of detail can enhance immersion, especially in environments filled with rich landscapes. Plus, it’ll be interesting to see how this tech impacts gameplay mechanics as well!
Absolutely, the level of detail showcased in the tech demo really highlights how far graphics have come. It’s not just about visuals, though; this could also lead to more immersive storytelling and environmental interactions in open-world gameplay. Can’t wait to see how it all comes together!