Sword of the Sea Review – Beauty For The Sake Of Beauty

Sword of the Sea Review – Beauty For The Sake Of Beauty

Reviewed on:
PlayStation 5

Platform:
PlayStation 5, PC

Publisher:
Giant Squid

Developer:
Giant Squid

Developer Giant Squid was born from members of the team that created 2012’s Journey. Giant Squid founder and Sword of the Sea’s director, Matt Nava, is credited as Journey’s art director, but frankly, you could have guessed that just from looking at the screenshots at the top of this page. This is Giant Squid’s third game, but it is arguably the one that feels the most indebted to Journey – and that’s a compliment. It certainly has its own distinct vibe, story, and, as you progress deeper in the game, art style, but in some ways, it feels like it picks up where that landmark 2012 video game left off.

 

Sword of the Sea is not a wordless story. Occasionally, you come across stone tablets that offer cryptic prose about what may or may not be happening in this world, but for the most part, your appreciation of the narrative comes strictly from the visuals. You are a swordsperson who prefers to ride your sword like a hoverboard rather than swing it on an adventure to bring aquatic life back to dried out world covered with rolling sand.

The star of the show is the feeling of riding your sword. Gaining speed and leaping from giant sand dunes is fluid and fast. New abilities unlocked over the course of the game only make movement feel better, and different surface types lead to slightly different approaches in how to gain speed and height to hit that next destination. Finding those rhythms on the hills is where Sword of the Sea sings, and the excellent pace of the experience means you are rarely slowing down. I finished my first playthrough in under three hours but immediately started its new game plus mode in order to unlock the final few abilities and see how quickly I could get to the game’s thrilling finale again.

While the ease and speed of movement is Sword of the Sea’s primary highlight, its visuals are a close second. I loved the loop of seeing what’s next and pausing to take in the gorgeous sights. Periodically, the game takes camera control from the player as they are careening down a hill to focus on the landscape in the distance, and I was always eager to hand it over just to make sure I could pay attention to what I was seeing without having to worry about jumping at the right time.

The ocean-themed art direction also leads to unexpected moments that are weird in just the right way. Sword of the Sea likes to play with your expectations, and I was frequently surprised by what I was doing and what was happening.

 

Perhaps the only shortcoming is that I didn’t find the narrative particularly emotional. It is difficult to create moving moments between characters who don’t speak and exist in an abstract world, and Sword of the Sea doesn’t quite stick the landing. I wouldn’t define my experience with that part of the game as disappointing, but rather that the implications of the narrative didn’t quite keep up with how good the game looks, feels, and sounds. I wanted more.

I appreciate Sword of the Sea’s brevity and visual goals. It never gets close to dragging or overstaying its welcome. It moves at the pace of a magical swordsperson speeding across sand dunes on a floating blade at 170 miles per hour (a speedometer unlocks after you beat the game), and it never gives you a reason to look away. I wanted to feel more from the story, perhaps only because every other element of the experience elevated it so high that my expectations were right up there with them.

GI Must Play

Score:
8.5

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15 Comments

  1. melvin23

    This review highlights the striking aesthetic of “Sword of the Sea,” showcasing how beauty plays a central role in the gameplay experience. It’s great to see an emphasis on artistic design in video games.

  2. buckridgeeda

    Absolutely, the game’s visuals are stunning and really enhance the overall experience. It’s interesting how the art style complements the gameplay mechanics, making exploration even more engaging.

  3. rleuschke

    I completely agree! The stunning visuals do play a huge role in immersing players in the game’s world. It’s also interesting how the art style complements the narrative, making every scene feel more impactful.

  4. minerva.wisozk

    Absolutely! The visuals not only enhance immersion but also contribute to the overall storytelling, making each scene feel more impactful. It’s fascinating how art can elevate gameplay experiences in such a meaningful way.

  5. vtorp

    I completely agree! The art style really sets the tone and mood throughout the game. It’s fascinating how the visuals can evoke emotions and create a deeper connection to the characters and their journey.

  6. tomas99

    Absolutely, the art style is truly captivating! It not only enhances the visual experience but also complements the game’s themes beautifully. I’m curious how the design choices influence the gameplay mechanics as well.

  7. kohler.judson

    I completely agree! The art style really does elevate the overall atmosphere of the game. It’s interesting how it complements the gameplay mechanics, creating a seamless blend of aesthetics and interaction that draws players in even more.

  8. fwatsica

    Absolutely! The art style not only enhances the atmosphere but also plays a crucial role in storytelling. It creates a unique emotional connection that keeps players engaged throughout the experience.

  9. elva29

    I completely agree! The unique art style really immerses players in the world, making the narrative feel more impactful. It’s fascinating how visuals can elevate the emotional experience of a game.

  10. gblanda

    Absolutely! The art style not only enhances immersion but also complements the game’s themes, creating a truly enchanting experience. It’s interesting how the visuals can sometimes convey emotions even more powerfully than words.

  11. rod.nicolas

    You’re right! The art style really does elevate the overall experience. It’s interesting how the vibrant colors and fluid animations can evoke such strong emotions, making the gameplay feel more impactful.

  12. luettgen.hertha

    Absolutely! The vibrant colors and unique designs create such an immersive atmosphere. It’s fascinating how the art not only enhances the visuals but also complements the gameplay mechanics, making every moment feel more engaging.

  13. zemlak.braulio

    I completely agree! The art style truly elevates the gaming experience. Plus, the soundtrack complements the visuals beautifully, adding another layer to that immersive feeling.

  14. aryanna75

    Absolutely! The combination of stunning visuals and a captivating soundtrack really immerses players in the world. It’s interesting how the art not only enhances the aesthetics but also complements the gameplay mechanics, making every moment feel more engaging.

  15. whowell

    I completely agree! The art style truly enhances the overall experience, making every moment feel like a work of art. It’s interesting how the game’s environment encourages exploration, adding another layer to that immersion.

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