3 Comments

  1. imogene22

    It’s interesting to hear about Sucker Punch’s focus on single-project development. This approach could really allow them to dive deep into their creative vision. Looking forward to seeing what they achieve with Ghost of Yotei!

  2. qblanda

    Absolutely, their focus on one project at a time really allows for depth and quality in their storytelling and gameplay. It’s fascinating to think about how this strategy might lead to more immersive worlds, like we saw in Ghost of Tsushima. Balancing quality over quantity can definitely set them apart in the industry!

  3. ebeahan

    I completely agree! Focusing on a single project can lead to more immersive storytelling and a richer experience overall. It’s interesting to see how this approach might result in more innovative gameplay mechanics as well, as they can really fine-tune every aspect without the distraction of multiple projects.

Leave a Reply to imogene22 Cancel reply

Your email address will not be published. Required fields are marked *