“Suck my toes, my darling” – Inkle’s book of essays by game writers reveals the secrets behind the worlds we play in

“Suck my toes, my darling” – Inkle’s book of essays by game writers reveals the secrets behind the worlds we play in

Have you ever wondered what game writers think about games, or about how game writers think about games? When a story doesn’t click for you or when the writing jars, do you take a moment to wonder why? What is the thought behind this? What are the steps, the processes, the logic? Why are some things good and some things great? Is there a science behind it, and if there is, what is it? A new book published by Inkle – the celebrated British studio responsible for TR-49, Heaven’s Vault, 80 Days, A Highland Song, Expelled!, and plenty more – hopes to show us.

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1 Comment

  1. osborne.runolfsson

    This sounds like a fascinating read! It’s always intriguing to get insights from game writers and learn about their creative processes. I’m looking forward to exploring the perspectives shared in these essays.

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