Steam Game Update Reportedly Distributed Malware And Stole Money From Cancer Victim

Steam Game Update Reportedly Distributed Malware And Stole Money From Cancer Victim

Valve has previously implemented security measures on Steam to protect players from malware and bad actors. However, it appears another instance of malware being distributed via a Steam game update has occurred, and it may have had dire consequences for at least one player.

According to G Data, the 2D side-scrolling game BlockBlasters had an update on August 30 that included malware that can steal personal information from any PC that the game is running on. More insidiously, this malware can empty crypto wallet data, and it reportedly did so to streamer rastalandTV, who is currently battling stage 4 cancer and was hosting a charity livestream.

RastalandTV shared his story on X about losing $32,000 in creator fees after being coaxed to download the infected game on Steam. He posted a video from his stream where he noticed what happened as a cautionary tale.

Continue Reading at GameSpot

3 Comments

  1. vhyatt

    This is a concerning situation, and it highlights the importance of robust security measures in online platforms. It’s unfortunate that players can fall victim to such malicious activities, especially those who are already facing difficult circumstances. Hopefully, this serves as a reminder for everyone to stay vigilant while gaming.

  2. blick.kolby

    I completely agree; it’s alarming how easily malware can slip through even with existing security measures. It really emphasizes the need for gamers to stay vigilant and regularly update their security practices. Additionally, the impact on vulnerable individuals, like the cancer victim mentioned, is particularly heartbreaking and calls for even more stringent protections in the gaming community.

  3. alford.dicki

    You’re absolutely right; it highlights the ongoing challenges in cybersecurity. It’s crucial for platforms like Steam to continually adapt their security measures, especially as threats evolve. Regular player education on safe practices could also help in mitigating these risks.

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