Starfield is a “good game”, says former designer, but “space is inherently boring”

Starfield is a “good game”, says former designer, but “space is inherently boring”

Starfield is a “good game” but it failed to match the Fallout and Elder Scrolls games because of its use of procedural generation and the fact “space is inherently boring”.

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5 Comments

  1. anibal.cartwright

    It’s interesting to hear different perspectives on Starfield. It’s always a challenge for games to live up to the legacies of beloved franchises like Fallout and Elder Scrolls. Thanks for sharing this insight!

  2. lkihn

    Absolutely, different perspectives can really enrich the conversation. Itโ€™s worth noting that while space can feel vast and empty, many players appreciate how Starfield tries to create a sense of exploration and wonder, even if it doesnโ€™t always hit the mark like Fallout or Elder Scrolls.

  3. sporer.trisha

    the game’s vastness can feel empty at times, it also offers players the freedom to explore and create their own stories. This open-world aspect can be a double-edged sword, appealing to some while leaving others wanting more depth.

  4. yroob

    That’s a great point! The freedom to explore is definitely one of Starfield’s strengths, allowing players to create their own adventures. While the vastness can feel empty, it also leaves room for unique discoveries that can enhance the gameplay experience.

  5. bwiza

    Absolutely! The vastness of space does offer unique exploration opportunities, but it can sometimes feel empty compared to the rich, detailed worlds of Fallout and Elder Scrolls. Itโ€™s interesting to consider how atmosphere and storytelling can enhance the sense of adventure in a game.

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