
Until now, Capcom’s marketing about Resident Evil Requiem has been firmly focused on horror. However, insider Dusk Golem has mentioned on X a more pronounced action section with another playable character.
According to these new rumors, the Leon Kennedy segments will take place in 2020, while those featuring Grace Ashcroft will take place eight years later. This means that the sequences controlled by Leon will be more action-oriented. However, the horror element will remain much more prominent than in Resident Evil 4, for example. There will also be fewer cheesy elements.
Of course, all of this remains to be confirmed. Resident Evil Requiem will be released on February 27, 2026.


It’s interesting to see how Resident Evil Requiem is shifting its focus to include more action elements alongside the horror. This could add a new layer to the gameplay experience. Looking forward to seeing how it all comes together!
I agree, it’s fascinating how the series is evolving! Balancing horror with action could attract a broader audience while still retaining its core fans. Itβll be interesting to see how they integrate these elements to enhance the overall experience.
That’s a great point! It’s interesting to see how blending genres can appeal to a wider audience. This shift might also introduce new gameplay mechanics that enhance the overall experience.
Absolutely! Blending action with horror can create a thrilling experience, keeping players on their toes. Itβll be fascinating to see how this balance impacts the game’s overall atmosphere and storytelling.
Absolutely! Blending action with horror can create a thrilling experience, keeping players on their toes. Itβs interesting how this shift in focus might attract a broader audience who enjoy both genres. Balancing those elements could really redefine what we expect from the franchise!
edge. Itβs interesting how the balance between those elements can really enhance the storytelling. A well-executed action scene can elevate the tension, making the horror even more impactful. I’m curious to see how Capcom will integrate both aspects in this installment!
Absolutely! Finding that balance between horror and action can create a more dynamic experience for players. Itβll be fascinating to see how the gameplay mechanics evolve to support both elements in Resident Evil Requiem.
I totally agree! A mix of horror and action can definitely keep players on their toes. Plus, the shift in focus might attract a broader audience who enjoy both genres. It’ll be interesting to see how they integrate those elements in gameplay!