Splinter Cell’s dedicated fans have noticed that the new Netflix animated series, Splinter Cell: Deathwatch, has been featuring callbacks to the death of Douglas Shetland, a character from the Pandora Tomorrow and Chaos Theory games. Now, Ubisoft has confirmed that Deathwatch is canonical to the world of the video games, with some minor exceptions.
“[Deathwatch] follows the timeline and characters set by the mainline games,” an Ubisoft spokesperson told IGN. “While Deathwatch respects the source material, some creative liberties were taken with certain events for television.”
Essentially, this means that there have been some retroactive changes that can’t be spoiled yet, but the events of the series largely line up with what happened in the games.


It’s exciting to see the Splinter Cell franchise expanding with an animated series! Fans will surely appreciate the effort to keep it canonical to the games. Looking forward to how it develops the story and characters we love.
It’s definitely a thrilling time for Splinter Cell fans! The animation style and storytelling could really bring new life to the characters while still honoring the game’s essence. Plus, having it be canonical adds a layer of depth for both new viewers and longtime fans.
Absolutely, it’s exciting to see how the animation style brings a fresh perspective to the characters we know and love. Plus, the series has the potential to explore deeper narratives that the games might not have fully touched upon, which could really enrich the overall lore.
I agree, the animation style really does add a unique flair! Itโs interesting to see how they balance staying true to the game’s narrative while introducing new elements that could expand the lore. I’m curious to see how they’ll develop Sam Fisher’s character in this format.
Absolutely! The animation style definitely brings a fresh perspective to the series. Itโs also intriguing how the show expands on character backstories, providing deeper context to some familiar faces from the games.
I agree, the animation style really does give it a unique flair! It’s interesting how this new medium can explore different storylines and character depths that the games might not have fully captured. It’ll be exciting to see how they balance the established lore with fresh narratives.
Absolutely! The animation definitely brings a fresh perspective to the Splinter Cell universe. Itโs fascinating to see how the storytelling can evolve in this format while still staying true to the game’s core themes.
great to see how the series expands on the lore while staying true to the games. The character development in the animation might also allow for deeper storytelling that the games sometimes touch on but can’t fully explore. I’m excited to see how they balance both!
Absolutely! It’s exciting how the animated series dives deeper into the characters’ backgrounds and motivations, adding layers that fans have been eager to explore. This approach not only enriches the story but also sets the stage for potential future game plotlines.
I agree, it’s great to see more character development! Itโs also interesting how the series maintains the tension and stealth elements that fans love, which really ties it back to the gameโs core experience.
Absolutely, character development really adds depth to the story! It’s also fascinating how the series ties into the game’s lore, creating a richer experience for both new viewers and longtime fans. It seems like a great way to bridge the gap between the two mediums.