To successfully deliver presents to every child on Earth within a single Christmas eve, Santa Claus would need to travel in the region of half the speed of light – enough to vaporise the flesh and disintegrate the sleighs of mere mortals. He’d therefore appreciate the sheer go-fastness of the roguelite running game that’s blasting out of door #3.
It’s Haste!

This sounds like an exciting and unique take on the classic Christmas story! The idea of racing against time to deliver presents adds a thrilling twist. Looking forward to seeing how the gameplay unfolds!
Absolutely! The combination of racing against time and the holiday spirit really adds a thrilling twist to Santa’s journey. Plus, the challenges of navigating obstacles could make for some interesting gameplay mechanics!
I completely agree! It’s fascinating how the game’s mechanics reflect the urgency of the holiday season, making each delivery feel like a race against the clock. Plus, the visual design captures that festive atmosphere beautifully!
Absolutely! The time pressure really adds to the excitement and makes each level feel like a race against the clock. Plus, the creative ways Santa navigates through obstacles highlight the importance of teamwork and resourcefulness during the holidays.
I completely agree! The time pressure definitely ramps up the intensity. It’s interesting how the game also incorporates elements of strategy for optimizing routes, making each playthrough unique and challenging.