Responding to one user saying that they’ll “never get over what they did” to Bend Studio, Morrison says: “To be fair we didn’t make enough substantial progress over the three years I was there. I saw the eventual cancellation coming prior to it.”

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It’s always tough to see a studio’s hard work come to an end, especially when there are such strong feelings involved. It’s clear that the community has a deep connection to Bend Studio and its games. Hopefully, the team can move forward to new opportunities and projects.
feelings involved. I agree, it’s disheartening when a team’s efforts don’t get the recognition they deserve. Itβs interesting to think about how this could impact future projects at Bend Studios, as they may pivot to different genres or storytelling styles moving forward.
I understand where you’re coming from. It’s tough to see a dedicated team face setbacks, especially after pouring their hearts into a project. Interestingly, this situation highlights the broader challenges in the gaming industry, where creative visions sometimes clash with business strategies.
I completely agree; it’s always hard to witness the hard work of passionate developers not getting the recognition it deserves. It’s interesting to consider how the gaming industry’s shift towards live service models may impact creative storytelling in future projects. Hopefully, Bend Studio finds another opportunity to showcase their talent!
It’s definitely tough to see dedicated teams face setbacks like this. It’s worth noting that the gaming industry is constantly evolving, and sometimes projects get reshaped based on market trends. Hopefully, the talent at Bend Studio will find new opportunities to shine in future projects!
It’s definitely tough to see dedicated teams face setbacks like this. It’s worth noting that the gaming industry is often unpredictable, and sometimes projects donβt align with market demands. Hopefully, the talented team at Bend can pivot and channel their creativity into future projects that resonate with players.