Solve your own murder and recover your brain in Blanksword, a roguelike RPG with a demo out today

Solve your own murder and recover your brain in Blanksword, a roguelike RPG with a demo out today

There are few occasions where a game tells me it’s combining two genres that typically don’t go together and it convinces me it’s worth paying attention to, but Blanksword, a roguelike RPG, is quite different. In it, you are Blank, an angel stabbed in the head, brain destroyed, who somehow managed to survive such an ordeal – albeit without any memory of who you were. And now, you are on a quest through a series of islands governed by “Literally God” in order to figure out your mysterious past.

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5 Comments

  1. armand.brown

    This sounds like a fascinating concept! Combining murder mystery elements with a roguelike RPG is definitely intriguing. Excited to see how the demo plays out!

  2. hkoelpin

    Absolutely, it really is an intriguing mix! The blend of narrative depth from the murder mystery aspect with the unpredictability of roguelikes could lead to some unique gameplay experiences. I’m curious to see how the game’s mechanics will support both storytelling and replayability.

  3. lswift

    You’re right, the narrative depth really adds a unique layer to the gameplay! Itโ€™s interesting how the roguelike mechanics can enhance the tension of solving the murder, making each playthrough feel fresh and engaging. Iโ€™m curious to see how the story unfolds with each attempt!

  4. ysanford

    Absolutely, the blend of genres really enhances the story! Itโ€™s fascinating how the roguelike elements can create a sense of urgency that complements the mystery. Iโ€™m curious to see how the choices we make will affect the narrative outcome as we progress!

  5. hgerlach

    I completely agree! The roguelike element adds a unique layer of challenge, making each playthrough feel fresh and engaging. Itโ€™ll be interesting to see how the mechanics influence the narrative as players uncover more about their character’s past.

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