Skyrim Lead Designer Is ‘Eternally Shocked’ At The Game’s Lasting Appeal, Saying: ‘I Think Skyrim Did Open World in a Way That Nobody Had Ever Done Before’

Skyrim Lead Designer Is ‘Eternally Shocked’ At The Game’s Lasting Appeal, Saying: ‘I Think Skyrim Did Open World in a Way That Nobody Had Ever Done Before’

“Open world is now almost a clichΓ© statement.”

The lead designer of Skyrim is “eternally shocked” at not just the RPG’s success, but its enduring appeal, suggesting it’s the game’s open world and “quirkiness” that keeps players coming back 14 years after its debut.

Skyrim released way back in 2011. An open-world RPG, it puts players on the …

1 Comment

  1. vtowne

    It’s fascinating to hear the lead designer’s thoughts on Skyrim’s lasting impact. The way it redefined open-world gaming truly set a high standard that many have tried to emulate. It’s a testament to the game’s creativity and depth!

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