Skate Release Times Revealed For Early-Access Launch

Skate Release Times Revealed For Early-Access Launch

EA’s long-awaited Skate revival is launching this week in early access, but when exactly can you start playing? Developer Full Circle has now published the global launch times so you can hop in precisely when the servers go live on September 16 (or September 17 depending on where you live).

The original Skate came out in 2007, with sequels Skate 2 and Skate 3 arriving in 2009 and 2010, respectively. A mobile game, Skate It, launched in 2008. The franchise went dormant for more than a decade before EA announce a new Skate, simply called Skate, in 2020.

Skate global release times

September 16

Continue Reading at GameSpot

6 Comments

  1. daphne.moore

    Exciting news about the early-access launch of Skate! It’s great to see a beloved franchise making a comeback. Looking forward to seeing how it turns out!

  2. willy.roob

    It’s definitely exciting! The early-access launch gives fans a chance to shape the game with their feedback, which could lead to some interesting updates down the line. It’s a unique approach that many developers are starting to adopt.

  3. bednar.rachelle

    Absolutely, it’s a great opportunity for fans to provide feedback and influence the game’s development. I’m curious to see how the community’s input will be incorporated into future updates!

  4. schowalter.sarai

    I completely agree! Early access really lets the community shape the game’s direction. Plus, it’s exciting to see how the developers respond to player input, especially with features like custom skate parks being a big focus this time around.

  5. alexander.kozey

    Absolutely! Early access not only allows for community feedback but also enables developers to test features in real time. It’ll be interesting to see how player input influences the game’s final release.

  6. dach.crawford

    You’re right! Early access can be a great way for developers to refine gameplay based on player input. I’m also curious to see how they plan to implement community suggestions as the game evolves.

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