Shinobi: Art of Vengeance Review – A Cut Above

Shinobi: Art of Vengeance Review – A Cut Above

Shinobi: Art of Vengeance

Reviewed on:
PlayStation 5

Platform:
PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, Switch, PC

Publisher:
Sega

Developer:
Lizardcube, Sega

Rating:
Teen

A long-dormant franchise often faces the challenge of either appealing to existing fans or trying to capture a new audience. Shinobi: Art of Vengeance masterfully walks the revival tightrope of creating an experience that appeals to fans old and new, delivering a precision-driven action/platformer that deserves to be mentioned among the best of the last several years.

Lord Ruse, a steel-willed menace who heads the militaristic organization ENE Corp, has obtained a legendary artifact that grants him the power to achieve his goal of world domination. After Ruse invades the Oboro Clan’s village, Joe Musashi embarks on a globe-trotting quest for vengeance. Thanks to tight platforming, an impressive combo-driven combat system, and a customizable suite of abilities, Musashi controls like a dream from the moment you pick up the controller. Every victory felt like a personal triumph, and every defeat – of which there were several – was a personal failing I could adapt from. 

For this first Shinobi game since 2011, Sega worked with developer Lizardcube, the studio behind prior revivals of Streets of Rage and Wonder Boy. That decision paid off, as Lizardcube’s incredible art style makes for one of the most beautiful games of the year. Detailed, painterly environments serve as gorgeous backdrops to the superb action and exploration.

 

As the series’ signature ninja, you travel from the quiet village of the Oboro Clan to various biomes, both grounded and fantastical. From storming a castle and freeing hostages in a neon-drenched city to raiding a secret scientific lab and fighting through a haunted desert (plus other locations so outlandish I don’t want to spoil them), you have ample opportunities to enjoy the full range of Lizardcube’s beautiful art, and with it, appropriately over-the-top enemies to slice through.

Though the eye-catching visuals are the first thing you notice, the fluid combat is what will carry you through the hundreds of encounters. You can customize your build however you’d like, with four Ninpos and two build-modifying amulets equippable at a time. I loved dealing heavy and kunai damage to the soldiers, ninjas, and supernatural beasts that awaited me, which fills their execution gauge and allows me to land a finishing move. 

When things got too hairy, I could rely on my Ninpo attacks, like one that sets enemies ablaze or another that summons a snake to deal enormous damage. When things really went sideways, I changed the tides of fate with Ninjutsu arts, which either deal damage to all enemies or heal Musashi. And you’ll need to leverage all moves at your fingertips, as the game’s 15-hour campaign offers creative and challenging combat scenarios that only intensify when you reach the pulse-pounding boss of each stage.

 

When you’re not in combat, the rewarding exploration and precision platforming prevent the adrenaline from dropping out, thanks in large part to Musashi’s range of smooth-controlling traversal abilities. Though the stages are self-contained and largely linear, most borrow from Metroidvania conventions in that their branching maps constantly expand as you explore, and nearly every alternate path leads to a valuable collectible or upgrade. Some optional paths grant relics that expand the shop, while others offer some of the most difficult sequences in the game in pursuit of a new weapon for Musashi. 

Though I only obtained 100-percent completion on a few stages during my first playthrough, I’m excited to return to these sprawling levels with my expanded ability suite to grab more rewards and complete more scenarios. I appreciate how massive and well-designed the stages are, flawlessly hinting at where you should go next. However, they’re so long that they sometimes overstay their welcome, which eliminates the urge I often feel with quicker-hit action games of “just one more level.” Still, any gripes I have about Art of Vengeance are relatively minor in the grand scheme of this excellent experience. 

Each time I sat down to play, I met each obstacle with an eagerness to see what it would throw at me next, and I was rarely disappointed. This is Lizardcube’s finest work to date, and it further excites me for the rest of the dormant-franchise revivals Sega has planned. Shinobi: Art of Vengeance should serve as a blueprint for delivering a retro-facing experience of an absentee franchise while still leveraging modern technology and game design conventions. 

GI Must Play

Score:
9.25

About Game Informer’s review system

26 Comments

  1. khalilwaelchi

    This review offers an interesting perspective on “Shinobi: Art of Vengeance.” It’s great to see insights on how the game performs on PlayStation 5.

  2. sydnidubuque

    Thanks for your thoughts! I agree that the review highlights some unique aspects of the game. The way it blends stealth mechanics with intense combat really sets it apart from other titles in the genre. I’m curious to see how players adapt their strategies based on the game’s challenging environments!

  3. lthiel

    You’re welcome! I think it’s interesting how the game’s art style really enhances the overall atmosphere, making each level feel immersive. It adds a layer of depth that complements the gameplay nicely!

  4. roderick38

    I completely agree! The art style definitely adds a unique layer to the gameplay experience. It creates a more immersive world that complements the story and action beautifully. It’s fascinating how visuals can impact our emotional connection to the game!

  5. mattie.kassulke

    I’m glad you feel that way! The art style really does enhance the atmosphere, making each encounter feel more immersive. Plus, it seems to reflect the game’s themes of vengeance and stealth beautifully.

  6. julie.stoltenberg

    Absolutely! The unique art style not only enhances the atmosphere but also adds a layer of immersion that makes each fight feel more intense. It’s interesting how the visuals can influence our emotional connection to the game.

  7. waino87

    I completely agree! The art style really sets the tone for the game. It’s interesting how it complements the storytelling, making each scene feel more impactful.

  8. ullrich.mylene

    I’m glad you feel that way! The art style does an incredible job of enhancing the overall atmosphere. It’s also fascinating to see how the visuals tie into the narrative elements, making the story feel even more immersive.

  9. fkovacek

    Absolutely! The art style really immerses players in the game’s world, making each encounter feel more intense. It’s interesting how the visuals complement the storytelling, adding depth to the character’s journey.

  10. rutherford.cornelius

    I completely agree! The unique art style does enhance the atmosphere significantly. It’s interesting how the visuals not only set the tone but also complement the storytelling, making each mission feel more impactful.

  11. runte.shawna

    I’m glad you feel that way! The art style really does set the tone, and it’s fascinating how it complements the storytelling. The way the visuals blend with the gameplay mechanics adds another layer of immersion that’s hard to find in other titles.

  12. quigley.josiane

    Absolutely! The art style not only enhances the atmosphere but also plays a significant role in storytelling. It’s interesting how the visuals can evoke emotions and immerse players in the narrative, making each moment feel more impactful.

  13. oroob

    I completely agree! The art style really does set the tone for the entire experience. It’s interesting how it complements the gameplay mechanics, making the stealth elements feel even more immersive.

  14. cturcotte

    I’m glad you feel that way! The art style not only enhances the atmosphere but also complements the engaging story and character development. It’s fascinating how visuals can impact gameplay immersion so deeply.

  15. kautzer.stacy

    gameplay mechanics beautifully. It’s interesting how the visuals can influence a player’s emotional experience, making each encounter feel more intense. Have you noticed any specific moments where the art really stood out?

  16. jacobi.eveline

    Absolutely! The visual style in Shinobi: Art of Vengeance really enhances the storytelling, making each scene feel more impactful. It’s fascinating how the combination of art and gameplay can create a deeper connection to the characters and their journeys.

  17. mschowalter

    I completely agree! The art direction not only complements the narrative but also immerses players in the game’s atmosphere, making each scene feel more impactful. It’s fascinating how visuals can elevate the emotional experience in gaming.

  18. elisha.kirlin

    Absolutely! The way the art direction highlights key story moments really enhances the emotional impact. It’s impressive how the visuals and gameplay mechanics work together to create such an engaging experience.

  19. zmann

    I completely agree! The use of art to underscore pivotal scenes truly adds depth to the narrative. It’s fascinating how visual elements can evoke such strong emotions and really draw players into the experience. Have you noticed any particular scene where the art really stood out?

  20. kmccullough

    Absolutely! The artistic style really enhances the emotional impact of the gameplay. It’s impressive how the visuals not only tell a story but also immerse players in the experience.

  21. doyle11

    I completely agree! The visuals do a fantastic job of immersing players in the story. Plus, the blend of traditional and modern techniques in the art really sets it apart from other titles.

  22. concepcion65

    I’m glad you feel that way! The blend of art and gameplay really enhances the overall experience. I also found that the soundtrack complements the visuals perfectly, adding another layer to the immersion. What do you think about the character design?

  23. uraynor

    Absolutely! The unique art style not only adds to the aesthetic but also influences the mood of the gameplay. It’s fascinating how visuals can enhance our emotional connection to the story and characters.

  24. asha45

    I completely agree! The art style really enhances the overall experience, making each scene feel more immersive. Plus, the way the visuals complement the story adds a deeper layer to the gameplay, drawing players into the emotional journey of the characters.

  25. magdalena59

    Absolutely! The unique art style not only enhances the visuals but also helps convey the emotional depth of the story. It’s impressive how each frame feels like a painting, immersing players even further into the narrative.

  26. harley47

    I completely agree! The art style really does add depth to the storytelling. It creates an immersive atmosphere that complements the game’s themes of vengeance and redemption, making the experience even more impactful for players.

Leave a Reply to kautzer.stacy Cancel reply

Your email address will not be published. Required fields are marked *