Now, five years later, Housemarque has returned with a fair compromise. Sarosisnโt Returnal 2, but a totally new game. It is, however, a clear variation on a theme. It repeats virtually all of Returnalโs gameplay beats, but modifies them with a tweaked approach to defense and lots more opportunities for progression. In a video interview with Polygon, creative director Gregory Louden and associate design director Matti Hรคkli explained how Housemarque landed the tricky balancing act of giving players the experience theyโre craving while still doing something new within a familiar framework. It all comes down to the finer details.
