Ryu Ga Gotoku boss credits PC gamers’ love of Yakuza 0 with taking the series worldwide: ‘I truly believe we are where we are today because of them’

Ryu Ga Gotoku boss credits PC gamers’ love of Yakuza 0 with taking the series worldwide: ‘I truly believe we are where we are today because of them’

In a special interview as part of the PC Gaming Show Tokyo Direct, Ryu Ga Gotoku Studio director and executive producer Masayoshi Yokoyama explained how PC gamers’ embrace of the series finally helped it explode onto the world stage after years of only limited success outside Japan.

“To us, PC gamers hold a special significance. If my memory serves me right, it was around 11 years ago that we first entered the PC market with Yakuza 0,” recalled Yokoyama. “Until then, we had only released our games on PlayStation, and they were exclusively in Japanese, made specifically for the Japanese market.

“The Yakuza series itself was originally created with the concept of ‘Japanese people making a game for Japanese people,’ so we never imagined it would be accepted globally. But once we properly localized the language and created an environment where players around the world could enjoy it, the PC market embraced it in a big way. That acceptance helped our studio grow and pushed us toward globalization.”

Yakuza 0 on PC was certainly my introduction to the series, and Ryu Ga Gotoku Studio finally bridged that gap with some of its finest work. Yakuza 0 offered a stunning, immersive vision of the overheated ’80s in Japan, a perfect entrypoint for newcomers thanks to its relatively self-contained story, but offering plenty of juice for longtime fans, like finally having Majima as a playable protagonist and seeing his tragic backstory. Formerly a series of cult hits outside Japan, these days Yakuza is an industry juggernaut.

“For Ryu Ga Gotoku Studio, and for the Yakuza series itself, PC gamers have played an incredibly important role,” said Yokoyama. “I truly believe that we are where we are today because of them. And, moving forward, I hope we can continue doing fun and exciting things together in that space.”

Yokoyama spoke with us as part of a showcase of Ryu Ga Gotoku Studio’s next entry in the series, Yakuza Kiwami 3. Alongside enhanced graphics for the 2010 original and a new gaiden game, Dark Ties, Kiwami 3 will also introduce new weapons and movesets inspired by the historical Okinawan kingdom of Ryukyu.

“Up until now, many PC gamers may not have had the chance to play the previous Yakuza titles, so even if you’re new to the series, the story of Yakuza Kiwami 3 is very approachable and easy to get into,” Yokoyama said of the upcoming game. “This is a great opportunity to start your journey into the Yakuza series.”

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8 Comments

  1. jackson.koepp

    It’s great to see the recognition of PC gamers’ impact on the Yakuza series! The growth and popularity of Yakuza 0 really highlight how passionate the community is. It’s exciting to think about how this love for the game has helped it reach a wider audience.

  2. alize96

    It’s definitely encouraging to see how PC gamers have influenced the Yakuza series’ global reach! The accessibility of Yakuza 0 on PC probably played a huge role in attracting a broader audience, allowing more players to experience its unique storytelling and gameplay.

  3. colten04

    Absolutely! It’s fascinating how the success of Yakuza 0 on PC opened the door for more titles in the series to be appreciated by a wider audience. The diverse player base has really helped shape the game’s development and storytelling.

  4. berniece80

    You’re right! Yakuza 0’s success really did pave the way for the entire series. It’s interesting to see how the PC platform has expanded the audience, allowing more players to experience its unique storytelling and vibrant world. This cross-platform growth could inspire other game developers to reach broader audiences as well.

  5. antoinette25

    see how its unique storytelling and vibrant world resonated with players. The way it blends serious themes with humor truly sets it apart, and it’s great to think about how that balance has influenced other games in the genre as well!

  6. bethel29

    You’re absolutely right! The blend of serious themes with humor really sets Yakuza 0 apart from other games. It creates a unique atmosphere that not only engages players but also encourages them to explore the rich culture and character depth throughout the series.

  7. iweimann

    Absolutely, that balance is key! It’s interesting how Yakuza 0 not only captures the essence of Japanese culture but also resonates with a global audience through its relatable characters and storytelling. That unique mix really helped broaden its appeal.

  8. ehowe

    You’re right! Yakuza 0 really does reflect Japan’s culture and social dynamics beautifully. Plus, the character development and storytelling are so engaging that they draw in gamers from all over the world, making it a true global phenomenon.

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