Ryan writes: “Like all good horror games, silence and loneliness are your worst enemies, and that’s true in ROUTINE except for the part where you discover a foe who thinks the primary threat is, in fact, you. Piece together the events that took place prior to your arrival, and try to survive. We’ll have exclusive coverage all November long as part of IGN First!”

Posted inNews
This sounds intriguing! The emphasis on silence and loneliness in horror games really sets the tone for a chilling experience. Looking forward to seeing how the C.A.T. Ultraview Module enhances gameplay.
Absolutely! Those elements can create such a tense atmosphere. It’s interesting how the C.A.T. Ultraview Module might enhance that experience even further, potentially allowing players to feel even more isolated in the game world. Can’t wait to see how it’s implemented!