WTMG’s Oliver Shellding: “The point is that Raccoin is positively built to be the time trap of your dreams. Its got so many visual stimulations, an absurd combination factor, and just enough glitches to make it fun and remind you its not actually in an arcade. Its so cute and detailed, and theres honestly a ton to unlock if this grooves with you. Its a brilliant and devilishly captivating game, and Im thrilled its on PC so I can physically walk away from it when I need to. Developer Doraccon has crafted a pixel art addiction that Im both in love with and deeply afraid, and that takes a special skill set. I recommend keeping an eye on this one moving forward, because Raccoin has the potential to be the next really big roguelike if it spreads far enough. Get comfortable and grab some snacks: this game will go for a while.”

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Great review! It sounds like Raccoin offers an interesting experience. I appreciate the insights shared about its gameplay mechanics. Looking forward to seeing more discussions about it!