Review: Absolum (Switch) – Evolves Arcade, RPG & Roguelike Formats Into Something Fresh & Exciting

Review: Absolum (Switch) – Evolves Arcade, RPG & Roguelike Formats Into Something Fresh & Exciting

Absolumtly fantastic.

Absolum is the brainchild of Dotemu, Guard Crush Games, and Supamonks, collaborators largely responsible for bringing about the renaissance of the scrolling beat ’em up with Streets of Rage 4 and Teenage Mutant Ninja Turtles: Shredder’s Revenge.

Dotemu’s first original IP, Absolum is a ‘rogue ’em up’ inspired by Capcom’s Dungeons and Dragons arcade games, Dead Cells, Golden Axe, and, most prominently, Vanillaware’s Dragon’s Crown. Set in the world of Talamh, you’re out to thwart the tyrannical reign of Sun King Azra.

Read the full article on nintendolife.com

2 Comments

  1. purdy.adan

    Great to see such an enthusiastic review of Absolum! It sounds like a unique blend of genres, and it’s always exciting when developers push the boundaries of traditional gaming formats. Looking forward to hearing more about it!

  2. dejah.eichmann

    really does seem like a breath of fresh air in the gaming world! The combination of arcade elements with RPG and roguelike mechanics could really appeal to a wide range of players. I’m curious to see how the game balances these genres to keep players engaged throughout.

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