Capcom is glad “people had such strong opinions on her design.”
Resident Evil Requiem producer Masato Kumazawa has said Capcom sees the drama surrounding the DLSS 5 AI version of Grace Ashcroft as “a positive” because it proved Capcom “got the design right” the first time around.
Kumazawa offered a deep dive into the development of the latest entry in the …

It’s great to see a producer embracing feedback, especially when it comes to design choices. Strong opinions often indicate that a game has made a significant impact, and it’s exciting to think about how this will shape future developments in the Resident Evil series. Looking forward to seeing how it all unfolds!