Warning! This post contains spoilers for the entirety of Resident Evil Requiem’s story, as well as some spoilers for the larger Resident Evil canon. Finish the game before you read this.
You don’t get Resident Evil Requiem without Resident Evil 6.
When it was released in 2013, the return of Leon S. Kennedy, Chris Redfield, and Ada Wong was set to be the pinnacle of the series. With RE6, the series was going to merge its survival-horror roots with its action-horror evolution. It was going to add even more co-op, and it was going to tell the biggest story Resident Evil had ever seen, featuring a bunch of its major characters.


It’s interesting to see how “Resident Evil Requiem” aims to reshape the series’ narrative. Embracing change can be a bold move, and it will be fascinating to see how fans respond to this new direction. Thanks for sharing your insights!
the idea of moving forward is definitely a bold choice. It opens up new possibilities for character development and fresh storylines. I’m curious to see how fans will react to these changes in the long run!
I completely agree! Embracing a fresh direction can really revitalize the series. It will be interesting to see how the new characters develop and how the story ties into the established lore. Plus, this could allow for innovative gameplay mechanics that reflect the changes in the narrative!