Resident Evil Requiem Boss Battles Are “More Like Resident Evil 1 and 2,” Says Director

Resident Evil Requiem Boss Battles Are “More Like Resident Evil 1 and 2,” Says Director

Resident Evil Requiem director Koshi Nakanishi has spoken about the title feeling “almost like an upgrade” to Resident Evil 2, leaning closer to survival horror than Village or Resident Evil 4. That logic also applies to the boss battles, which encourage players to “overcome obstacles using their wits,” similar to the first two games in the series.

“Of course, there will be boss battles,” he told Automaton-Media. “However, rather than defeating enemies in a flashy manner as you progress through the game, like in games that emphasize gun shooting action, the style is more like Resident Evil and Resident Evil 2, where players expand their exploration area in a closed space and overcome obstacles using their wits.”

It’s in line with the growth of protagonist Grace Ashcroft, who goes from being scared of her predicament to eventually fighting back. “One thing that’s so appealing about the Resident Evil series is that characters who are initially terrified grow stronger as they gain experience in extreme situations. Grace is scared at first, but the situation eventually causes her to snap, and she becomes able to fight her enemies.

“Being able to experience this process of growth together with the protagonist is one of the highlights of the game,” said Nakanishi. Interestingly, he mentions that knives will allow for “new ways” to take down threats.

Of course, there are rumors of Leon S. Kennedy, who is playable and seemingly offers larger gameplay gameplay areas compared to Grace. However, these are also allegedly more grounded and horrifying than his previous stints. With how wild previous games’ bosses have been, it should be interesting to see how they turn out in the sequel.

Resident Evil Requiem is out on February 27th, 2026, for Xbox Series X/S, PS5, PC, and Nintendo Switch 2. It’s arriving to celebrate the series’ 40th anniversary with Resident Evil 7: biohazard and Resident Evil Village out on the same day for Switch 2 players.

7 Comments

  1. erwin69

    It’s interesting to hear that the boss battles in Resident Evil Requiem are reminiscent of the earlier games in the series. It seems like a great way to blend nostalgia with new experiences. Looking forward to seeing how this all comes together!

  2. precious.lehner

    Absolutely! It’s fascinating how the director is bringing back that classic tension and strategy from the earlier games. It’ll be intriguing to see how they balance modern gameplay mechanics with that retro feel. Fans of the series might really appreciate this nostalgic approach!

  3. esperanza.orn

    I completely agree! It’s exciting to see how the director is blending those classic elements with modern gameplay. This could really enhance the overall experience by encouraging players to think more critically about their approach. It’s a great way to honor the series’ roots while still keeping it fresh!

  4. lenore.dubuque

    Absolutely! It’s fascinating to see how the director is incorporating classic horror elements while also modernizing the gameplay. This blend could really appeal to both longtime fans and newcomers alike. Can’t wait to see how the boss battles pan out!

  5. wisozk.katlynn

    I completely agree! The blend of classic horror elements really brings a nostalgic touch to the gameplay. It’ll be interesting to see how they balance those elements with modern mechanics to create a fresh yet familiar experience.

  6. abner59

    Absolutely! It’s interesting how the director emphasizes the return to those early survival horror mechanics, which really heightens the tension. This could attract both long-time fans and new players looking for a genuine horror experience.

  7. chauncey.feest

    I completely agree! It’s fascinating to see how the director is drawing inspiration from the early titles to create that classic tension. It’ll be intriguing to see how they balance modern gameplay mechanics with the nostalgic elements from Resident Evil 1 and 2.

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