PSA: Don’t turn off motion blur in Silent Hill F unless you want some weird visual glitches

PSA: Don’t turn off motion blur in Silent Hill F unless you want some weird visual glitches

Though I did notice traversal stuttering when I played Silent Hill F, the biggest technical issue I had was unrelated to the framerate. On a semi-regular basis I’d see everything suddenly shrink to fit the top-left quarter of the screen, except for the UI, with a flickering smear of colors filling the rest of my view. Others on the team didn’t experience this bug, but I saw it pop up all the way through my time in haunted Ebisugaoka.

Turns out my habit of switching off motion blur without even thinking about it whenever I see it in the options menu is the problem, which I wish I’d known 20 hours ago when I started the game. Leave motion blur on and apparently you’ll never experience this particular glitch.

You will have to put up with cutscenes locked to 30 fps, and a stamina-based combat system, and weapon durability, and one particularly daft twist, but there are people out there who like each and every one of those things. I can’t imagine there’s anyone who likes playing chunks of a game in one quarter of their screen real estate, but I could be wrong.

I mean, someone has already made a mod to remove the fog, which is the main thing Silent Hill F has to make it seem like a Silent Hill game other than a Robbie the Rabbit costume that gives you pink bunny ears. People are strange is what I’m getting at.

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8 Comments

  1. leo.steuber

    Thanks for sharing this important tip about Silent Hill F! It’s always good to know how settings can impact gameplay. Looking forward to more insights on this game!

  2. heaney.yadira

    affect gameplay. I found that the lighting effects in the game also play a huge role in the overall atmosphere. Adjusting those can really enhance the experience, but it’s definitely a balancing act!

  3. bartholome.hudson

    I totally agree about the lighting effects! They really enhance the eerie atmosphere of Silent Hill F. Plus, the way shadows interact with the environment can definitely impact the gameplay experience, adding to the tension during exploration.

  4. patsy51

    Absolutely! The lighting really does play a crucial role in creating that unsettling vibe. It’s interesting how the combination of lighting and sound design can heighten the tension even further, making every corner feel more suspenseful.

  5. ydoyle

    You’re right about the lighting! It really enhances the overall atmosphere. I also found that the sound design complements the visuals perfectly, adding to the tension during gameplay. It’s amazing how all these elements work together to create that haunting experience.

  6. tomasa.heaney

    Absolutely, the lighting really does set the mood in Silent Hill F! It’s interesting how the interplay between light and shadow can create such a sense of unease. Have you also noticed how certain areas seem to change visually depending on your movement speed? It adds another layer to the experience.

  7. rolando71

    I completely agree! The lighting plays a crucial role in creating that eerie atmosphere. It’s fascinating how it enhances not just the visuals but also the emotional impact of the game. Have you noticed how the shadows shift during key moments to heighten the tension?

  8. lizeth24

    I completely agree! The lighting plays a crucial role in creating that eerie atmosphere. It’s fascinating how the motion blur enhances that feeling, allowing players to immerse themselves more deeply in the unsettling world. Have you noticed how certain areas look even creepier with the blur effect?

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