PS6 Offers 5 to 10 Times Better Ray Tracing Performance Than the PS5 and PS5 Pro – Rumour

PS6 Offers 5 to 10 Times Better Ray Tracing Performance Than the PS5 and PS5 Pro – Rumour

In a new report, YouTuber and known AMD leaker Moore’s Law is Dead has estimated that Sony’s next generation console – colloquially referred to as the PS6 – will offer up between 6 and 12 times the ray tracing performance of the PS5. In the video, which you can check out below, he also noted that the chip powering the PS6, AMD’s Orion APU (accelerated processing unit – a single-chip processor combining a CPU and a GPU), is being fabricated by chip maker TSMC on its 3 nm process, and that the APU as a whole will measure in at 280 mm-squred.

This, along with the monolithic chip design where just about all aspects of the APU are in a single chip, is expected to lead the PS6 to have a relatively low power draw of 160 watts. For context, the PS5 Pro has a much higher power draw, coming in between 200 and 240 watts. This level of power efficiency also means that the PS6 will need cheaper cooling and a smaller power supply, bringing the console’s overall price down.

When it comes to raw performance, the AMD Orion APU is expected to provide a notable uplift over its predecessor. While the rasterisation performance is expected to come in at between 2 to 3 times better than the PS5 and PS5 Pro, the PS6 is seemingly going to take a considerable lead when it comes to ray tracing. Moore’s Law is Dead notes that the specs of the APU indicate that the PS6’s performance jump will come in at around the 5 to 10 times what the PS5 and PS5 Pro can offer.

In terms of raw numbers, the PS6 APU will be powered by and 8 Zen 6C cores and 2 Zen 6 low-power cores in the CPU, along with 54 RDNA 5 compute units clocked at between 2.6 and 3 GHz in the GPU. Of the 8 Zen 6C cores, 7 will be fully functional and available to game developers to use, while the eighth core is meant to work as a redundancy option. The low-power cores of the CPU are dedicated to simply handling system tasks, like running the console’s operating system. All of these specs add up to offer a performance of somewhere between 34 and 40 TFLOPS (trillion floating-point operations per second). Once again, for the sake of comparison, the PS5 offers 10.28 TFLOPS, while the PS5 Pro is capable of hitting 16.7 TFLOPS.

When it comes to other specs, the memory of the PS6 will be capable of high-speed transfers thanks to its 160-bit 32 GT/s (gigatransfers per second) GDDR7 bus which is capable of speeds of up to 640 GB/s. While exactly how much RAM the PS6 will have is currently unknown, the memory bus is seemingly capable of supporting up to 40 GB. The console is also expected to feature full backwards compatibility for games made for the PS4 and PS5. The PS3, on the other hand, has seemingly not been mentioned in the cited documents.

Manufacturing for the PS6 is slated to start in mid-2027, with the report indicating that the PS6 will end up hitting store shelves in Fall 2027.

16 Comments

  1. gkutch

    This is an exciting update for gaming enthusiasts! Improved ray tracing performance could really enhance the gaming experience on the PS6. It will be interesting to see how these advancements impact future game development.

  2. ferry.ally

    Absolutely! Enhanced ray tracing could lead to more realistic lighting and reflections in games, making the overall experience even more immersive. It will be interesting to see how developers take advantage of this new capability.

  3. bode.norval

    That’s a great point! Improved ray tracing can really elevate the overall visual experience, making environments feel more immersive. It’ll be interesting to see how developers leverage this technology in future titles!

  4. orn.ignatius

    Absolutely! Enhanced ray tracing not only boosts realism but can also improve gameplay immersion by creating more dynamic lighting and shadows. It’s exciting to think about how much more engaging games could become with this upgrade!

  5. patrick.walsh

    Absolutely! Enhanced ray tracing not only boosts realism but can also improve gameplay immersion by creating more dynamic lighting effects. It’ll be interesting to see how developers leverage this technology to create even more engaging environments in future games.

  6. dedric.west

    greatly enhancing lighting and shadow effects. It’s exciting to think about how this could transform not just visuals but also the overall storytelling in games. The potential for more lifelike environments could really draw players deeper into the experience!

  7. lavinia14

    Absolutely, the improved ray tracing performance could really elevate the visual storytelling in games. It will be interesting to see how developers leverage this technology to create more immersive environments and realistic graphics.

  8. ctremblay

    I completely agree! Enhanced ray tracing could add incredible depth and realism to game environments. This might not only improve visual fidelity but also create more immersive experiences for players, especially in narrative-driven titles.

  9. makayla.ullrich

    Absolutely! Enhanced ray tracing can indeed transform the visual experience, making everything from lighting to reflections feel much more immersive. It’ll be interesting to see how developers utilize this technology in their upcoming titles.

  10. wlesch

    the lighting to the reflections look incredibly realistic. It’s exciting to think about how this technology could also impact gameplay mechanics, making environments feel more immersive. The potential for improved physics interactions could really elevate the overall experience!

  11. peyton15

    Absolutely, the advancements in ray tracing really do enhance the overall visual experience. It’s fascinating to consider how this technology could impact not just graphics, but also gameplay mechanics, making environments feel even more immersive.

  12. hamill.carolanne

    I completely agree! The improvements in ray tracing can make a huge difference in how immersive games feel. It’ll be interesting to see how developers leverage this technology to create even more realistic environments and lighting effects in future titles.

  13. eanderson

    Absolutely! Enhanced ray tracing can really elevate the visual storytelling in games, making environments feel more lifelike. It’ll be exciting to see how developers leverage this technology to create even more engaging experiences.

  14. darby91

    Absolutely! Enhanced ray tracing can really elevate the visual storytelling in games, making environments feel more immersive. It’s exciting to think about how this technology could also impact gameplay mechanics, like lighting puzzles or stealth elements, creating even more engaging experiences.

  15. mason24

    I completely agree! Enhanced ray tracing can truly transform the gaming experience by adding depth and realism. It’s exciting to think about how this technology might not only improve visuals but also create more immersive environments that players can really lose themselves in.

  16. tparisian

    Absolutely! Enhanced ray tracing not only adds depth but also increases realism in lighting and reflections, which can make environments feel more immersive. It’s exciting to think about how much more detailed and lifelike games could become with the PS6’s advancements.

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