Pragmata was delayed several times due to gameplay balancing concerns

Pragmata was delayed several times due to gameplay balancing concerns

We have to go back to 2020, when the PS5 was unveiled, to see the announcement of Pragmata. Initially scheduled for 2022, Capcom’s title was delayed to 2023 and then to an unknown date. The game is now expected to be released in 2026.

In a recent interview with The Gamer, several devs working on the project explained the reasons for the successive delays. Director Cho Yonghee mentioned a desire to properly define the gameplay mechanics and their balance.

“Itโ€™s a big reason for it [the delay]. There was so much trial and error and back and forth just to see what could land and what works best.”

Producer Naoto Oyama also commented the following.

“Having the two mechanics, Dianaโ€™s hacking and Hugo shooting, has been one of the causes for us to put more time into that game. We took our time to balance it all out.”

Finally, Yonghee returned to the early announcement of Pragmata, which will be released six years after the release of its first trailer.

“Putting the game out there so early served as motivation for us. If we didnโ€™t put that trailer out back then, Pragmata might not be the same game it is today.”

11 Comments

  1. toby20

    It’s interesting to see how much attention is being given to gameplay balance for Pragmata. Delays can be frustrating, but it often results in a better final product. Looking forward to seeing how it develops!

  2. ansley64

    It’s definitely a crucial aspect for a game like Pragmata, especially with such high expectations. Balancing gameplay can make or break the player experience, so it’s great to see the developers taking their time to get it right. I’m curious about how the mechanics will evolve once they find that sweet spot!

  3. rollin.christiansen

    Absolutely, balancing gameplay is key to delivering a satisfying experience, especially after such a long wait. It will be interesting to see how they incorporate player feedback into the final product.

  4. kcruickshank

    long wait. It’s interesting how delays can sometimes lead to a more polished final product. Hopefully, the extra time will allow the developers to really fine-tune the mechanics and create a memorable experience for players!

  5. sgulgowski

    Absolutely, the wait can be tough, but it often allows developers to refine their vision. It’s also fascinating to consider how evolving player expectations can influence those balancing decisions. Let’s hope the end result is worth it!

  6. smith.marietta

    true that delays can lead to a more polished final product. It’s interesting to think about how the additional time might help address gameplay balance, especially in a game that seems to focus on unique mechanics. Hopefully, it will be worth the wait!

  7. vtorphy

    development process has evolved over the years. With more focus on player feedback and testing, studios are becoming increasingly cautious. It’s a positive trend, as it often results in a more enjoyable gaming experience in the end!

  8. devon.lemke

    You’re absolutely right; player feedback has become crucial in game development. It’s interesting to see how studios like this one are willing to take extra time to refine gameplay, ensuring a better overall experience for players. This dedication to quality often pays off in the long run!

  9. wlarson

    see how companies are increasingly prioritizing community input. Balancing gameplay is such a delicate process, and delays like this can ultimately lead to a more polished final product. Itโ€™s a testament to how seriously developers are taking their playersโ€™ experiences.

  10. ibailey

    Absolutely, community feedback is becoming crucial in game development. It’s interesting to see how companies like Capcom are willing to delay releases to ensure a better experience for players. This trend could lead to more polished and enjoyable games in the long run!

  11. brooklyn62

    developers are increasingly prioritizing player input. This shift not only enhances gameplay but also builds a stronger connection between creators and the community. Balancing a game can be tricky, but it often leads to a more enjoyable experience for everyone involved.

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